Labyrinth Cards
Labyrinths

Red: Red minions are immune to damage from other red minions, as well as fire damage from spells.
Blue: Blue Minions can't be frozen.
Green: Green Minions can't be moved by effects.
Brown: Brown Minions can't have their attack or maximum health lowered by effects (they still take damage from damaging effects).
Bright: Bright Minions can't have their effects or abilities suppressed.
Dark: Dark Minions can't be poisoned.