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Creatures


Creatures are the most basic cards, mainly constisting of: energy cost (upper left corner), attack and health (in the middle) and speed (upper right corner). The energy cost has to be paid in order to summon the minion, which causes the card to vanish, while the attack value equals the damage the minion will deal to another minion or to your opponents health. Any damage minions suffer is permanent and when a minions health is re-duced to 0, it will be removed from the labyrinth and its card will be discarded. The speed shows, how many fields the minion can maximally move per turn. Also, each minion has a level from 1 to 5, for which the following rules are applied (these rules are also applied to the higher levels, e.g. the level 3 rule is applied to level 4 and 5 as well):
Level 3: Immune to effects that instantly destroy.
Level 4: Unique. Each player can only have one copy of this minion out at once. Can't be brought into the labyrinth except by normal ways (if possible), its own effect or effects that specifically target this card.
Level 5: Immune to effects that remove the minion or its card from the labyrinth without destroying them first. Each player can only have one level 5 minion out at once.



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